A couple of weeks ago I posted a bitmap effect I’d created a while back using the BitmapData class in AS3. It works pretty well, but the problem with it is that it’s a bit limited, in the sense that it can really only be used with a static image. (You could use it with an animation, but not that easily.)

Since I posted the original, I’ve gone back and played with it some more, this time however, using Pixel Bender. I’ve also updated it a bit to allow some extra parameters to define the direction that you want the effect to enter from. With PixelBender, the effect now plays crazy fast, plus you can also very easily apply it to animations, or even video, since you apply PixelBender effects as you would filters.

Check it out and be sure to see how it works with a video.

Source is also provided, just right-click on the example to get it.

(As a side note, the video is of a game of NHL 09 I played a while back. Apparently, the thought of having a few Ducks ganging up on him was a little too much, so the guy with the puck just decided to give me the goal. I love the video export feature from that game – every game should have that.)